If you're looking for a full suite of tools for managing, moderating, and analyzing in-game user-generated content, mod.io looks like a great option. This one-stop-shop is designed to support modding on PC, console and mobile devices. It has powerful APIs, SDKs and plugins for Unity and Unreal Engine, so it's accessible even to developers who don't have advanced technical skills. It also has features like content moderation, monetization options, live metrics and insights dashboards and a moderation system.
Another contender is Microsoft Azure PlayFab. This collection of services lets game developers create and operate live games on multiple platforms. That includes multiplayer services like cross-network identity and data services, as well as live operations services like content and economy management. PlayFab also offers real-time analytics and data services, so it's a good option for monitoring and analyzing user-generated content.
For game studios trying to curb toxic behavior in voice chat, Modulate has an answer with ToxMod. The machine learning technology can analyze voice chats, flag bad behavior and trigger moderation tools. Modulate can be integrated with existing player reporting tools, and it's designed to comply with regulations like GDPR and COPPA. It also offers multilingual support and a variety of pricing tiers, so it should be adaptable to studios large and small.
Last, Getgud is an AI-powered observability platform that offers real-time insights into game and player behavior. It can be used to identify toxic players, generate game analytics reports and replay matches. It's a server-side SaaS product that's easy to integrate and offers flexible data control and filtering, so it could be a good fit for game developers who want to keep an eye on their community.