If you want to build your own soundtracks for your indie game, Muzaic is a great option. This generative AI Soundtrack-as-a-Service lets you control soundtracks with parameters like intensity, tempo and tone, and it can adapt music on the fly. It offers high-quality audio at 192kbps mp3 files. The API has endpoints for generating music, controlling composition and retrieving audio, so it's adaptable to your gaming needs.
Another option worth considering is Mubert. This royalty-free music system uses AI to create soundtracks that can work for different lengths, moods and styles. It includes Mubert Render for specific soundtrack generation, Mubert Studio for artist involvement, and Mubert API for game or app integration. The system does away with licensing hassles and provides a steady stream of music, and it can help your game sound better.
If you want dynamic music generation, WarpSound is an interesting option. This AI-based system generates original music on the fly, which is good for interactive gaming situations. It's trained with a proprietary data set of Grammy-winning artists to try to produce high-quality music. Among its features are real-time music generation, interactive performances and digital collectibles, which can be used to get people to interact with audiovisual art.
Last, Beatoven is a simple service for generating original background music that's royalty free. You can generate music based on text prompts or by picking genres and moods. It's geared for game developers, and you can customize music by genre, mood and tempo. Beatoven's music is production-ready, so it's easy to add to your game.