If you want to add immersive character voices to your video game without going broke, Replica is a good choice. It's a premium text-to-speech and speech-to-speech service with fully licensed AI models that you can use for commercial projects. Replica comes with features like a large library of Voice Library voices, Voice Director for quick voice overs, Voice Lab for creating your own voices, and support for multiple languages. It costs $4 per month to start, with discounts for early adopters, and has a free tier so it's a good option if you want to give your characters some life without spending too much.
Another option is EasyDX, which is geared specifically for game developers. It can generate voiceovers in more than 25 languages and offers features like voice cloning, a library of pre-made voices, and bulk import. EasyDX is designed to make scriptwriting and audio production easier, so game developers can spend less time and money on studio sessions and audio editing.
If you want something more flexible, Resemble offers AI voice generation with hyper-realistic voice cloning, multilingual support and speech-to-speech conversion. It also offers features like deepfake audio detection and a real-time WebSockets API for easy integration. Resemble's pricing is flexible, including a pay-as-you-go option, so it can be used for a variety of projects and budgets.
Last but not least, PlayHT is a text-to-speech platform with more than 600 ultra-realistic AI voices, real-time voice cloning and custom pronunciations. It supports multiple languages and accents, so it's good for a variety of tasks, including video games. PlayHT has an ethics and safety focus and offers a range of pricing tiers, so it's a good option if you want to build immersive voice experiences without worrying about the consequences.