If you need a broad platform to build online games and virtual worlds, Beamable is worth a serious look. It's got a broad set of tools, a serverless design that lets developers build and deploy games fast, and a LiveOps Portal for live operations, customer support and game management, along with SDKs for Unity and Unreal. Beamable supports a range of game features like events, tournaments and leaderboards, so it's good for rapid game development and deployment.
Another good option is Azure PlayFab, a full LiveOps back-end platform that can power live games on multiple platforms. It's got a lot of tools, including multiplayer services, analytics, live operations and real-time data management. It's got flexible pricing and can be easily integrated with big platforms and game engines, so it's a good option for game developers who want to build and run live games without a lot of hassle.
If you're specifically interested in multiplayer abilities, Photon Engine is a cross-platform backend service that makes multiplayer game development easier. It works on Android, iOS and multiple game engines, with features like advanced state synchronization, real-time APIs for matchmaking and low-latency cloud hosting. Photon Engine is good for developers who want to build high-performance multiplayer games with a pricing model that's not too painful.
Last, Kinoa is a LiveOps engine that's geared for managing user journeys and personalization through advanced segmentation. It's got features like user state management, in-app messages, push notifications and A/B testing that can help you keep users around longer and generate more revenue. Kinoa is designed to make live operations easier, so game developers can focus on delivering a great gaming experience while maximizing user engagement.