Question: I need a development tool that simplifies the process of creating multiplayer games and handles the netcode and infrastructure for me.

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Photon Engine

If you're looking for a tool to make multiplayer game creation easier and handle netcode and infrastructure, Photon Engine is well worth a look. It's a global, cross-platform multiplayer game backend service that works on Android, iOS, .NET, Mac OS, Unity 3D and Unreal Engine. It's got features like advanced state synchronization, fast deterministic performance and the best cross-platform support available, along with voice and chat support, matchmaking and cloud hosting.

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Azure PlayFab

Another good option is Azure PlayFab, a full LiveOps back-end service for building and running live games on many platforms. PlayFab has tools for multiplayer services, analytics, live operations, party networking and more. It can integrate with big platforms and game engines, has flexible pricing, and has strong security and compliance options, making it a good choice for developers of any size who want to build and run successful multiplayer games.

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Microsoft Azure PlayFab

Microsoft Azure PlayFab is another powerful option, in particular for developers who want to publish their multiplayer games on different platforms like Xbox, PlayStation and Nintendo Switch. It offers services for cross-network identity and data, matchmaking, live operations and real-time analytics, with a flexible and scalable pricing model. That means developers can concentrate on creating compelling game experiences while running their business effectively.

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Dreamlab

For a more modern take, Dreamlab lets developers build multiplayer games quickly with web technology. It offers real-time multiplayer abilities, AI-generated assets and a web-based development environment. Dreamlab supports JavaScript and TypeScript programming languages, and Dreamlab makes multiplayer game creation easier with built-in multiplayer netcode and infrastructure. That's good for developers who want to concentrate on game design rather than asset creation.

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